Thursday, May 2, 2013

GameDevStories: TOJam weekend

So, TOJam starts tomorrow.  You may recall that I had attended it last year, and it was kind of hit and miss (project docs and work is somewhere, no final executable was stable), so let's see how this year goes.

I should be doing daily updates here in case you were interested in the progress.  While I'll be doing frequent twitter updates (@HaroldLi), 140 characters will probably never be enough.

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